![]() ![]() ![]() ![]() You can then load the parser back up in manage parsers and try to figure out what changed and roll out an update. If you make and share some parsers, the first indication that something is wrong is going to be several users saying 'I got this error: ( copy notes from file import status window)'. ![]() If the URL Class has no parser set or the parser is broken or otherwise invalid, the respective URL's file import object in the downloader or subscription is going to throw some kind of error when it runs. This is usually the best way to line things up unless you have multiple potential parsers for that URL Class, in which case it'll usually go by the parser name earliest in the alphabet. If you have URL Classes that do not have a parser linked (which is the default for new URL Classes), you can use the 'try to fill in gaps.' button to automatically fill the gaps based on guesses using the parsers' example URLs. Here you simply set which parsers go with which URL Classes. But if a URL Class does match, we can then hand the result over to a parser set at network->downloader components->manage url class links: Without a URL Class, the client doesn't know what to do with the output of that GUG. If the GUG has no matching URL Class, it won't be listed in the main 'gallery selector' button's list-it'll be relegated to the 'non-functioning' page. You may have noticed in the Edit GUG ui that it lists if a current URL Class matches the example URL output. Should a URL be imported as a media file, or should it be parsed? If so, how? Now you know what GUGs, URL Classes, and Parsers are, you should have some ideas of how URL Classes could steer what happens when the downloader is faced with an URL to process. ![]()
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